Tuesday, June 19, 2012

Week 7 - Summary and The Future

Over the last 8 weeks, I have been taken back into the virtual of Second Life. I have been a part of Second Life virtual world since mid-2007, and I have been on at least once every week, and way more in my more active periods, since then until 2011. Once 2011 came around, I lost a lot of the friends that I had previously met before and shared great experiences with them, so I stopped logging on. There were, however, still some of them left, and they definitely always made me feel at home when on Second Life. On top of this, I lost the land to the virtual clothing store I ran with my best friend, Darrel Parx (one of the ones who left for good). Anyways, it was not until this class and this project did I get re-introduced into this crazy, fun, and messed up world of Second Life. With this project, I saw the world from a much different perspective than I ever did when I played for my own reasons.
            When someone plays a game for the sake of their own entertainment, they skip a lot of different things and go straight to what they think is the most fun part about a game or so. This is pretty much what I did. I created stupid stuff, crazy silly avatars, and “trolled” and “griefed” people to our fullest extent at times, all with one of my best friends online. When one plays a game for the sake of research or for better understanding or learning, you get to see the science and the un-biased truth behind everything that is happening. This is exactly what happened when I was presented with this project.
When I started this project, I did not start fresh, like a lot of people would if they were to do this project, I assure you. I took this project because I KNEW I could explain the world, the people, and the communities much better than someone who was completely new to the world. I have had plenty of experience before, so I thought it was perfect. I was taken by surprise at how much more I learned through these research questions and ideas. Taking that past experience as a regular player, and mixed with my new knowledge and experience as a researcher, I have found the world of Second Life to be much more different than I used to view it. I was used to being stuck in one or two places, always hanging out with the same people repeatedly, and no one new. Once I had lost all those friends, I basically had to start over. Over my research journey of this course, I met (and even regained base) with new and old friends alike. While this paper is more of an overall view of the project and experiences, my blog is much more in depth and talks much more about these different experiences I have had throughout the project.
All in all, I felt that this project is a great way to get people into the world of Second Life, to help them learn, discover, explore, and enjoy every aspect of the world… or at least try to get them to delve further into the world than just the project. It definitely got me more interested in the world and game as a whole again, especially with all of the new and amazing updates. In fact, as I stated before, by re-meeting old friends I was able to get my old clothing store back up and running. It was such a great feeling, to be able to log onto the game for something again. I gave me a quick and easy outlet for my creativity, whenever I wanted. Since my return, I’ve been helping my friends build their new stores, their new lands, I’ve met some incredibly nice and amazing people, and I’ve definitely made some new, good and supportive friends. This is what it is like to be a part of an online community and world. This is what makes me want to play more. While not everyone will accept people for who they are, there is always at least one place or one person who will. Always, that is what matters to me, at least.
Buildings I was commissoned to help build.

Front of my shop, \RCS\

A Friend (Land Owner) and I inside my shop.
Thank you for reading. If you ever have time, please check out the world of Second Life. You'll see the online world differently from your expereinces.

No comments:

Post a Comment